In this chapter, I will cover efficient workflows for developing Unity assets and packages with version control and a modular structure. I will walk you through installing Git on your local machine and setting it up with your Unity projects in various ways. I will also cover basic ways of using Git commands and Git GUI clients to commit and push to a remote repository.
Next, I will talk about using standard-version to automate package versioning and changelog generation, which can save you time with iterative assets ...