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Beginning Unity Editor Scripting: Create and Publish Your Game Tools
book

Beginning Unity Editor Scripting: Create and Publish Your Game Tools

by Benny Kok
July 2021
Beginner
274 pages
4h 37m
English
Apress
Content preview from Beginning Unity Editor Scripting: Create and Publish Your Game Tools
© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2021
B. KokBeginning Unity Editor Scriptinghttps://doi.org/10.1007/978-1-4842-7167-4_9

9. Package Distribution and Publishing

Benny Kok1  
(1)
Hong Kong, China
 

In this chapter, I will explain how to publish your UPM package on GitHub and distribute it with OpenUPM as an open-source package. Then I will cover publishing on the Asset Store as a free or paid asset package.

UPM Packages

As I mentioned multiple times in previous chapters, with Unity Package Manager (UPM), you can create UPM-compatible packages that can be installed and managed by UPM automatically via Git URL, Scoped Registry, and others. Therefore, besides manually exporting .unitypackage, now it’s possible ...

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Publisher Resources

ISBN: 9781484271674Purchase LinkPublisher Website