© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
A. KumarBeginning VFX with Autodesk Mayahttps://doi.org/10.1007/978-1-4842-7857-4_12

12. Bifrost Simulation

Abhishek Kumar1  
(1)
Varanasi, Uttar Pradesh, India
 

This chapter covers Maya’s recently introduced Bifrost system for creating realistic water effects. You will learn how to use Bifrost to reproduce a big volume of water efficiently. You will use effective simulation techniques to generate a large-scale simulation shot and a waterfall shot in Maya.

Importance of Bifrost Fluids

In previous chapters, you learned about the fluid simulations in Maya. But when you deal with large body of water, like the ocean or waterfalls, where particle bodies need to collide ...

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