This chapter covers Maya’s recently introduced Bifrost system for creating realistic water effects. You will learn how to use Bifrost to reproduce a big volume of water efficiently. You will use effective simulation techniques to generate a large-scale simulation shot and a waterfall shot in Maya.
Importance of Bifrost Fluids
In previous chapters, you learned about the fluid simulations in Maya. But when you deal with large body of water, like the ocean or waterfalls, where particle bodies need to collide ...