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Beginning Windows® Phone 7 Application Development: Building Windows® Phone Applications Using Silverlight® and XNA® by Robert Fonseca-Ensor, Karli Watson, Nick Lecrenski

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11

XNA for Windows Phone 7

WHAT YOU WILL LEARN IN THIS CHAPTER:

  • Understanding XNA
  • Determining when to choose XNA
  • Understanding the structure of an XNA solution
  • Understanding the life cycle of an XNA game
  • Importing, loading, and rendering images
  • Importing fonts and rendering text
  • Reacting to user input and time-based Update events
  • Understanding how XNA helps with 2-D math and geometry
  • Breaking your code into modular components
  • Efficiently managing many objects
  • Importing and playing sound effects

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