Building the User Interface
Now that I’ve covered touch concepts, the principles of the Microsoft design style, creating Visual Studio projects, and working with the many controls that are available for your Windows Store applications, it’s time to do something a little more interesting. In this chapter, you will start building a real-world application that you’ll continue to build upon throughout the remainder of the book. We’ll be building a time-keeping application geared to software consultants, designers, freelancers, and any others that perform project-based work.
When I’m not writing books, I spend my time as a software-development ...