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Behavioral Mathematics for Game AI by Dave Mark

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Games and Choices

There is a saying in the game industry that originated from industry pioneer Sid Meier. He suggested, “A game is a series of interesting choices.” That statement is, in my opinion, reasonable in a vague sense. However, with a little exploration, you can bracket things a little better. For example, if you were to pursue that concept by negation to the extreme, you would be left with the statement, “If there are no choices for the player, it is not a game.” That is certainly true. What would be left is the monodirectional narrative that games have been replacing for decades now. Aside from the initial choice of what to watch, television and movies do not provide choices for the viewer. They are not interactive. They are not games. ...

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