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Behavioral Mathematics for Game AI by Dave Mark

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Analyzing a Single Option

Once we settle on what a decision entails, we need to analyze it. By sifting all of the relevant information through the tools we’ve discussed, we can begin to home in on the right decision.

In the Game: Which Dude to Kill?

As our example throughout this next section, we define Evil Dude and Bad Dude as types of antagonistic dudes. We will also add a boss type, Arch Dude, to the mix. (If it helps complete the picture, we can imagine all the Dudes in dark glasses and stupid hats.) There are four types of weapons that we and the Dudes can arm ourselves with: a pistol, a shotgun, a machine gun, and a rocket launcher. The ...

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