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Behavioral Mathematics for Game AI by Dave Mark

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Part IV: Behavioral Algorithms

Chapter 14, “Modeling Individual Decisions,” puts the tools we have assembled to use by working through a complex decision process.

Chapter 15, “Changing a Decision,” addresses the caveats and complications that can arise through the process of monitoring the validity of our current plan of action—and changing decisions accordingly.

Chapter 16, “Variation in Choice,” explores methods of selecting different options to ensure that our agents do not become predictable and, therefore, look less human.

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