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Blender 2.49 Scripting by Michel J. Anders

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Chapter 1. Extending Blender with Python

Before we start crafting scripts in Blender we must check whether or not we have all the necessary tools available. After that we will have to familiarize ourselves with these tools so that we can use them with confidence. In this chapter, we will look at:

  • What can and cannot be accomplished with Python in Blender
  • How to install a full Python distribution
  • How to use the built-in editor
  • How to run a Python script
  • How to explore built-in modules
  • How to write a simple script that adds an object to a Blender scene
  • How to register a script in the Blender scripts menu
  • How to document your script in a user-friendly way
  • How to distribute a script

With so many things possible there is an awful lot to learn, but fortunately ...

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