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Blender 2.49 Scripting by Michel J. Anders

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Don't get confused, stay objective

As you may have noticed the word object is used in two different (possibly confusing) ways. In Blender almost anything is referred to as an Object. A Lamp for instance is an Object, but so is a Cube or a Camera. Objects are things that can be manipulated by the user and have for example a position and a rotation.

In fact, things are a little bit more structured (or complicated, as some people say): any Blender object contains a reference to a more specific object called the data block. When you add a Cube object to an empty scene you will have a generic object at some location. That object will be called Cube and will contain a reference to another object, a Mesh. This Mesh object is called Cube by default ...

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