As you may have noticed the word object is used in two different (possibly confusing) ways. In Blender almost anything is referred to as an Object. A
Lamp for instance is an Object, but so is a
Cube or a
Camera. Objects are things that can be manipulated by the user and have for example a position and a rotation.
In fact, things are a little bit more structured (or complicated, as some people say): any
Blender object contains a reference to a more specific object called the data blockï»¿. When you add a
Cube object to an empty scene you will have a generic object at some location. That object will be called
Cube and will contain a reference to another object, a
Mesh object is called
Cube by default ...