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Blender 2.49 Scripting by Michel J. Anders

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Growing sunflowers—parenting and grouping objects

Creating elaborate assemblies of objects is automated easily enough, but we would like to provide the end user with ways to select all of these related objects and to move them together. This section shows how we can achieve that by creating groups and by parenting objects to each other. You will end up with a bunch of nice sunflowers as a result.

Growing sunflowers—parenting and grouping objects

Groups

Groups are devised to make it easier to select, or manipulate, more than one object at the same time. Sometimes this behavior is part of a larger scheme. An armature for example, is a collection of bones, but then these collections have very specific ...

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