Now that we understand how lamps in Blender work, we can arrange them in our scenes in formations known as "light rigs". There are many ways to set up a rig, but the most commonly used rigs consist of three parts:
The key light is the main light source in a composition. More often than not, it's used to light most of the object (or objects) in question as well as define the overall color that light will produce in the scene.
The fill light works with the key light, lighting some of the darker areas of the image created by the key light.
The backlight also known as a rim light is useful for distinguishing ...