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Blender 2.5 Lighting and Rendering by Aaron W. Powell

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Adding shadows

Although our tricycle is in a three-dimensional medium, the render looks rather flat. This is partly due to a lack of shadows in our scene. Shadows have an amazing effect on a scene, as they can secure an object to the ground or push it up into the air. They can add another indicator of dimensionality to the three-dimensional object in the scene.

By default, Blender doesn't enable shadows. We have to explicitly tell the program to calculate them for our scene. Under the Lamp menu, there is a section for the Shadow settings, which is found directly underneath the Lamp settings we just adjusted.

Adding shadows

To enable shadows, you need to select ...

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