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Blender 2.5 Lighting and Rendering by Aaron W. Powell

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Adding a fill light

The next light to add is the fill light. In most cases, the fill light is found on the opposite side of the camera that the key light is on. In our case, we are going to use a Hemi lamp placed above the tricycle, simulating the light coming from the sky.

  1. Add the Hemi lamp, and using either the G-hotkey or the Transform Widget, position the lamp above the tricycle by constraining it along the vertical z-axis.

    Tip

    Constraining along axes

    There are two approaches to constraining a transformation along a particular axis. If you use the G-hotkey, you can constrain the object by pressing the X key, Y key, or Z key to constrain along the x, y, and z axes, respectively. To constrain using the Transform Widget, selecting one of the colored ...

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