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Blender 2.5 Lighting and Rendering by Aaron W. Powell

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Creating a UV texture

Now that we have our UV map all set up, we can create a custom UV texture! But, before we can even do that, we need to export our current UV map from Blender to a file that an image manipulation program, such as GIMP or Photoshop, can read.

Exporting our UV map

Now that we have GIMP downloaded, we can export our UV map from Blender to a format that GIMP can read. To do this, make sure we can view our UV map in the Image Editor. Then, go to UVs | Export UV Layout.

Exporting our UV mapUV texturecreating

Then save the file in a folder you can easily get to, naming it UV_layout or whatever you like.

Now it's time to open GIMP!

Downloading GIMP

Before we begin, we need ...

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