O'Reilly logo

Blender 2.5 Lighting and Rendering by Aaron W. Powell

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Finishing up materials

Congrats! We've successfully completed our first UV-powered material! Now we're going to take a step back and finish up the rest of the scene. From here on, any images or UV maps we're going to use have been provided for us, so we don't have to worry about making them again.

Downloading images

Before we continue, let's make sure that we have all of the files we need for the rest of this scene. Go to the website (http://www.cgshark.com/lighting-and-rendering) and download the following images:

  • booth_color.png
  • wallpaper_color.png
  • table_color.png
  • metal_bump.png

Once we've downloaded them, we need to place them in the images folder we created earlier. If we do this now, we won't have to worry about losing the files when we actually ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required