O'Reilly logo

Blender 2.5 Materials and Textures Cookbook by Colin Litster

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Creating a texture node to simulate seaweed at the base of a rock

In this recipe we will create a simulation of seaweed, or other living crustacean, that can be found on the sea washed base of rocks on the edge of a beach. We will explore texture nodes in this recipe, using some comprehensive texture node modifiers.

Getting ready

You will need to load the blendfile saved at the end of the last recipe. If you have not completed that recipe you can download a pre-created blendfile from the Packt Publishing website.

How to do it

We can add more to bed our rock into the life rich environment of the seashore.

  1. Select a free texture slot, below the last one created, and create a new node texture. Name it NT-Blend-mask and delete the Checker input.
  2. Add ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required