O'Reilly logo

Blender 2.5 Materials and Textures Cookbook by Colin Litster

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 2. Creating Man-made Materials

In this chapter, we will cover:

  • Creating a slate roof node material that repeats but with ultimate variety
  • Using a tileable texture to add complexity to a surface
  • Warping a texture to disguise seams in a repeated texture
  • Adding weathering by copying and reusing textures
  • Combining materials using nodes
  • Creating metals
  • Creating a realistic copper material
  • Using image maps to suggest man-made metal materials
  • Using specular maps to add age and variety to man-made surface materials
  • Adding oxidization weathering to our copper material
  • Adding grime and artistic interest to our copper material
  • Creating a road or path material that never repeats
  • Repeating a tiled texture to duplicated objects
  • Deforming materials and textures in ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required