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Blender 2.5 Materials and Textures Cookbook by Colin Litster

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Repeating a tiled texture to duplicated objects

You will have seen in previous recipes how tileable textures can be repeated within a Blender material. It is also possible to create a material that will appear to tile when the object is duplicated using one of the many Blender mesh duplication modifiers. Here, we will use it to extend the path to any length we require.

Getting ready

The following recipes use a simple mesh object representing a rectangular portion of our path. You will note that it is subdivided in its length by sixteen and by eight in its width. You may also note that it has a small thickness but no end faces.

Getting ready

As this is a complex ...

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