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Blender 2.5 Materials and Textures Cookbook by Colin Litster

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Chapter 3. Creating Animated Materials

In this chapter, we will cover:

  • How to move textures and create animation without moving a mesh
    • Using co-ordinates to move a texture over time
    • Manipulating the F-Curves of texture movement
    • Using an Empty as a dummy object to control texture movement over time
    • Creating barber pole with no moving parts
  • How to alter the color of materials and textures over time
    • Creating a red hot iron bar
    • Changing the multiple settings within a color ramp over time
  • How to animate transparency in a texture
    • A burning sheet of paper
  • How to change textures during an animation
    • Creating a Red Alert sign using a sequence of images
  • How to texture with movies
    • Creating a working TV material

Introduction

Blender is predominately a 3D animation suite. ...

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