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Blender 2.5 Materials and Textures Cookbook by Colin Litster

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Chapter 4. Managing Blender Materials

In this chapter, we will cover:

  • Setting a default scene for materials creation
  • Additional settings for default scene
  • Creating an ideal Blender interface for material creation
  • Creating an ideal texture animation setup
  • Naming materials and textures
  • Appending materials
  • Linking materials
  • Making blendfiles stand alone

Introduction

Organizing your work, as you develop any project, will ensure that you achieve your task sooner and more efficiently. How to do this in Blender may not be immediately obvious. However, Blender has a raft of tools that will make your life, as a materials creator, so much easier. This chapter deals with the techniques that can be used to organize your textures and materials, and thus encourage some ...

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