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Blender 2.5 Materials and Textures Cookbook by Colin Litster

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Creating a wave surface using textures

In this recipe, we will create the waves that will wash against the rocks. To make it a little easier, we will base the wave motion on slack water so that we don't have to worry about tide movement. Although we can generate all kinds of weather, we will keep this wave motion relatively calm.

Getting ready

You will need to open the saved file from the last recipe or if you are undertaking this out of order unzip the large-scale-water-02.blend from the zipped file download following the instructions at the beginning of this section.

How to do it...

We will first create a simple plane upon which our waves will be created.

  1. With the large-scale-water-02.blend opened in Blender, select layer 2 in the header of the ...

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