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Blender 2.5 Materials and Textures Cookbook by Colin Litster

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Chapter 8. Painting and Modifying Image Textures in Blender

In this chapter, we will cover:

  • Post processing rendered images from within Blender (ocean animation)
  • Adding more than one material to a surface
  • Adding dirt onto a model
  • Creating an aged photo with simple Blender materials

Introduction

If you ever use Blender in the heat of a large production, or against sometimes impossible deadlines, you will almost inevitably have to resort to other graphics systems to finish off. You may need to color correct, clean up, or even completely change the appearance of a render long after the event. Unfortunately, life is full of those little challenges for the materials designer and textures artist.

Fortunately, Blender is such a comprehensive 3D suite it provides ...

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