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Blender 2.5 Materials and Textures Cookbook by Colin Litster

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Chapter 9. Special Effects Materials

In this chapter, we will cover:

  • Creating explosive smoke in Blender
  • Igniting a flame and making things burn in Blender
  • Creating loopable fire and smoke sequences
  • Adding complex FX without the render overhead

Introduction

Special effects are the holy grail of the digital media revolution. Being able to create the fantastic and impossible images required from the modern screenplay has helped propel 3D creation suites like Blender to the forefront of the creative media environment. Material and texture techniques are crucial to the process of creating a stunning special effect. We, as artists, will find creating such unique and visually stimulating simulations one of the most enjoyable aspects of our craft.

In this ...

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