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Blender 2.5 Materials and Textures Cookbook by Colin Litster

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Igniting a flame and making things burn in Blender

There is never smoke without flame and Blender provides the tools to magically ignite a smoke simulation to simulate fire. Fire like smoke is a difficult physical simulation in Blender and will require significant processing to bake the flames just as we experienced with the first recipe in this chapter. However, our task in this flame recipe is to understand the material and texture changes to produce bright self-illuminating flames that as they rise and cool, produce wispy smoke.

Igniting a flame and making things burn in Blender

There are changes necessary to the smoke settings to create the flow of flame-like tendrils in our simulation. These ...

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