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Blender 3D 2.49 Incredible Machines by Allan Brito

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UV test grid

How will we know if the unwrapped faces aren't stretched or deformed by the process? To determine this, we use something called a test grid. It's an automated image that can be created by Blender in the UV/Image Editor window to show us how the texture is distributed over the object's surface.

To create a test grid, just press the Alt+N keys in the UV/Image Editor when a model is unwrapped. This short cut creates a new image based on some information provided in a small menu. In this menu, we can set the image to be a UV test grid by pressing the UV Test Grid button. In addition, increase the size of the image in order to produce a high quality image. For this example, the images were set to Width of 2056 pixels and a Height of 2056 ...

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