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Blender 3D 2.49 Incredible Machines by Allan Brito

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Modeling the object with poly modeling

For modeling our last Incredible Machine, we will start by placing a reference image in the background of our 3D view. If you don't want to follow the next chapters by using the image that I will be using, feel free to choose another image or technical view of the object. In fact, if you want to make another object, it's only a matter of finding the right images to start a different model. That's the great part about following a guide—you can learn the basics and then start making your own projects with the acquired knowledge. The image that I will be using can be downloaded from Packt Publishing's website, along with some other images and the final project file.

The first thing to do is place the image in ...

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