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Blender 3D 2.49 Incredible Machines by Allan Brito

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Choosing a modeling technique

For projects like this, we can choose between the following two modeling techniques that work with Blender:

  • Poly modeling
  • Subdivision modeling

The subdivision modeling is done by adding a cube or another 3D primitive and cutting and adjusting this model progressively to get to the shape of the vehicle. With poly modeling, we would add a simple plane and with that single plane, the process will go on by selecting and extruding edges of the plane until we get the shape of the model. Each process has pros and cons. Using subdivision, the model can be created much faster but with a low level of detail.

Working with details in subdivision modeling can be a hard task sometimes because we have to add edge loops and new edges ...

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