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Blender 3D 2.49 Incredible Machines by Allan Brito

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Summary

In this chapter, we had a brief overview of the last Incredible Machine that we will be creating in Blender. As part of the book sequence, the project will deal with more objects, complex data, and relations between 3D objects.

Here is a list of things that we have learned in this chapter:

  • What a transforming robot is
  • What our last Incredible Machine is
  • The challenges involved in the project
  • How to create the base model
  • The differences between poly and subdivision modeling
  • What LuxRender is

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