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Blender 3D 2.49 Incredible Machines by Allan Brito

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Adding details to the robot

Now, let's make a few changes to the robot model. Select the upper part of the leg and add a few subdivisions. This process is identical to the one used in the first two projects, where we added a circular hole to a 3D mesh. If you don't remember the process, select a face and erase it, and at the same place where the face was, add a mesh circle.

First add a new edge loop to the cube that represents the upper part of the leg, as shown in the following image (section 1). Then, add another set of five edge loops to the model (section 2).

Adding details to the robot

With the edge loops added, select the four center faces of the model and erase the face ...

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