O'Reilly logo

Blender 3D 2.49 Incredible Machines by Allan Brito

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 16. Post Production of the Robot

In this last chapter of the book and of the robot project, we will take look at the post‑production process in LuxRender. In other projects, the normal workflow for adjustments after the rendering would be aimed at some image editor such as GIMP. However, with LuxRender, we have another way to edit and fine-tune the image without the need of image editor software. In this chapter, we will learn how to make the necessary adjustments to the image inside LuxRender.

Using LuxRender for post production

One of the great things about LuxRender is the incredible realism that we can achieve by just changing a few settings in Blender 3D. Sometimes, however, an image needs small changes in brightness, color, or lens ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required