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Blender 3D 2.49 Architecture, Buildings, and Scenery by Allan Brito

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Chapter 2. Blender 3D: Quick Start

This chapter will deal with all the basic aspects related to Blender, which will be useful for artists who have never had the chance to use Blender. We must learn the basics first before we get into more specific questions about modeling and rendering architectural visualizations and scenarios. It's very important to understand how object manipulation, creation, and editing works in Blender. This way, we will be able to work a lot faster and create better models and visualizations.

If you have already worked with Blender before, you might want to skip this chapter and move on to the next one.

Interface

One of the most important parts of any software is the interface, and with Blender, it is no different. But the ...

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