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Blender 3D 2.49 Architecture, Buildings, and Scenery by Allan Brito

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Cameras

Dealing with the camera in Blender is very important, because we can only render the camera view. Even with multiple cameras in a scene, we must always have an active camera that will be used in the rendering process. The camera is a small pyramidal object that is placed in the default scene:

Cameras

To view what the camera is visualizing, just press 0 on the numeric keyboard and you will see the camera view:

Cameras

When we are in the camera view, select the camera by right-clicking on the camera frame, and press the transformation shortcuts to move or rotate ...

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