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Blender 3D 2.49 Architecture, Buildings, and Scenery by Allan Brito

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Summary

In this chapter, we had a glance at Blender and how to start using it. Even for a quick start, we saw a lot of new and interesting concepts about how to work with Blender. We just learned how to:

  • Use the interface
  • Set up the interface
  • Select Objects
  • Work with modes
  • Transform objects
  • Create objects
  • Copy objects
  • Work with the camera
  • Rendering basics

Even though this has been a quick start, to know and understand how Blender works is very important, because in the next chapter we will start using more complex and advanced stuff related to modeling for architecture in Blender.

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