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Blender 3D 2.49 Architecture, Buildings, and Scenery by Allan Brito

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Layers

Almost all modeling packages have some kind of layer system to let artists organize their environments. In Blender, it's no different. We have a layer system which lets us control when an object should be or not be visible. The layer control buttons are located in the 3D View header:

Layers

There are twenty layers to use and place objects, and the use of these buttons is very simple. To put an object on a different layer, just select the object and press the M key, and a small menu will appear, where we have to choose a layer to which to send the object:

If we want to turn on multiple layers, we must hold the Shift key while clicking on the layers ...

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