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Blender 3D 2.49 Architecture, Buildings, and Scenery by Allan Brito

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Chapter 6. Modeling Furniture

The next step for our scenes is to add some furniture, to increase the realism even more. And, the sense of realism and furniture is a key element. We can classify furniture into two main categories, internal and external furniture.

With the first type, we have all the objects that populate our interior scenes such as sofas, beds, and chairs. And the second type is about something like urban furniture, such as cars, fountains, and fences.

This kind of modeling deals with smaller scales, and because of that, sometimes, we have to work with more details than we normally do. It can make the modeling process a bit longer than usual, but only if we need to create a good level of detail for our models. In this type of modeling, ...

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