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Blender 3D 2.49 Architecture, Buildings, and Scenery by Allan Brito

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Rendering animation

The main purpose of making an animation is to create a video file, which requires a different approach to render the file. Before anything else, we have to know how many frames will be rendered to create the video. It's important, because Blender can only render animations with a predefined number of frames. To set up the start and end frames of an animation, we can use either the Timeline or the Anim menu in the Scene panel:

Rendering animationcamera animationtarget, adding

After we set up the start and end frames, the next step is to choose the file type. For most animations, we choose the AVI or MOV file formats. If you want to output the animation for a video format with ...

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