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Blender 3D 2.49 Architecture, Buildings, and Scenery by Allan Brito

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Modeling

The modeling process in 2.50 hasn't changed much compared to other areas. We still have the Edit and Object mode, and the creation and editing of Mesh objects works just as in 2.49. An object such as, a plane, is created with the toolbox, and with the tools available in Edit Mode, we can extrude and transform the object:

Modeling

The selection modes are there, along with the snapping tools. Press the Ctrl + Tab for selection mode and Shift + S for Snap:

Modeling

One of the biggest changes for the modeling process and architectural modeling will be the implementation ...

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