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Blender 3D 2.49 Architecture, Buildings, and Scenery by Allan Brito

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Materials and textures

There are two separate panels for materials and textures in Blender 2.50, and most of the tools and options from 2.49 were added to different categories and sections. To add a material or texture in Blender 2.50, we use the selector available at the top of each panel. Just press the + button, and a new material or texture is added to the scene. We can turn a material texture on or off, simply by pressing the checkbox located to the right side of the material or texture name:

Materials and textures

At a first glance we may find it confusing, but after a few minutes, the new sections will look more intuitive than the old ones from 2.49. For instance, ...

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