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Blender 3D 2.49 Architecture, Buildings, and Scenery by Allan Brito

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Rendering

The rendering panel of Blender 2.50 is represented by a small camera, and holds most of the options from Blender 2.49. Just the same as other panels from Blender 2.50, it's only a different way to present the same tools and options. But, we have a few important changes in the rendering process. First of all, the selection of the render engine used to generate the images or access the game engine is located at the top of the interface:

Rendering

There, we will find options to change the render engine, and depending on the engine, some of the panels of Blender will change to fit the new context. For instance, by choosing the Game engine as the renderer, ...

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