Now, you are going to use the box-modeling tools, which you learned in Chapter 5, Building a Simple Boat, moving vertices, scaling, and subdivision to create the grip and guard for the oar:
Press A to deselect all the edges. Press B to select a border. Select the upper set of the horizontal edges that you just created.
Zoom in so that the edges that you selected are at the bottom of 3D View and that the top of the cylinder is at the top of the 3D View window, as seen on the left-hand side of the following screenshot. Move the mouse so that it is level with the selected edges.
The reference grid in the background will help you judge how far to go. Each section of the main grid in the background is 0.1 Blender ...
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