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Blender 3D Basics by Gordon Fisher

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Chapter 1. Introducing Blender and Animation

Welcome, it's a good guess that you are interested in learning how to do 3D animation. You've chosen Blender 3D and you want to learn how to use it. This book is a good choice. We did research on what hurdles new users faced and what their frustrations with other training methods were. So we will go step-by-step, learning how to use Blender comfortably to create animations, do modeling, lighting, camera work, and much more. You will start out with simple steps, get comfortable using the Blender interface, make and animate a rowboat, then a sloop, and create your own private island as shown in the following screenshot:

This first chapter will get us gently into Blender:

  • We will talk about general animation ...

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