O'Reilly logo

Blender 3D Basics by Gordon Fisher

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Time for action — seeing what the camera sees

Unlike some other systems, Blender only renders what a camera sees. You can find out what the camera is seeing by pressing the 0 key on the Numpad.

What just happened?

When you pressed the 0 key on the Numpad, Blender displayed the Camera View. It also applied a gray mask called the passepartout to mark the limits of the image that will be created. The following screenshot shows the cube seen through the passepartout on the left and the rendering of that scene on the right.

What just happened?

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required