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Blender 3D Basics by Gordon Fisher

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Time for action — making reference objects

One of the simplest ways to see what size your boat should be is to have boxes of the proper size to use as guides. So now, you will make some.

  1. In the 3D View window, press the Tab key to get into Object Mode. Press A to deselect the boat.
  2. Press Numpad 3 to get the side view.
  3. Create a cube. Press Shift+A, and choose Cube off the menu. You will use this as a reference block for the size of the boat.
  4. In the 3D View window Properties panel, Transform sub panel, click on the Dimensions button, and change the dimensions for the reference block to 4.666 in the X direction, 9.83 in Y, and 1.5 in the Z direction. You can use the Tab key to go from X to Y to Z, and press Enter when you are done.
  5. Move the mouse over ...

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