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Blender 3D Basics by Gordon Fisher

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Time for action — applying the Boolean modifier

This is a pretty easy step. It takes the Booleans you have made and converts the Boolean operations to a mesh model just as you converted the Subdivision Surface to a mesh model:

  1. Select the Cabin. In the top Add Modifier subpanel, click on the Apply button. This will make the Boolean modification permanent.
  2. Now, repeat this for the other two Add Modifier subpanels.
  3. In the Layers buttons in the 3D View header, select Layer 1 and Layer 2.
  4. Use theMMB to inspect your sloop.
  5. Press 1 to move to Layer 1.
  6. Increment the file name and save the file.

What just happened?

Congratulations, the sloop is well on its way, now that you have finished the hull and the cabin. Making the basic shape of the cabin was very similar ...

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