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Blender 3D Basics by Gordon Fisher

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Time for action — adding the ship's wheel

Now it's time to add the ship's wheel. You may be surprised by an after-effect of the DupliVerts as you add materials:

  1. Press 2 to go to Layer 2. If you are emulating the Numpad, use the layer controls in the 3D View header instead.
  2. In the File menu, select Append.
  3. Find 6907_09_sloop_ships wheel.blend or the file you saved with the spokes rim and hub still separate.
  4. Open the Object folder.
  5. Press A to select all of the objects.
  6. Press theLMB on the Link/Append from Library button.
  7. Press the Home key to zoom into the spoke. Use the Fn+Left arrow if using a Mac without a Home key.
  8. Use theMMB to rotate the view so you can see the ship's wheel better.
  9. Use theRMB to select a spoke as seen on the left of the following ...

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