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Blender 3D Basics by Gordon Fisher

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Summary

In this chapter, you added the boom, mast, spar, bowsprit, gaff, rudder, tiller, keel, and ship's wheel that you made. You learned how to create a local axis for motion that is not on the global X, Y, and Z axes. You created sails with NURBS surfaces, added a line, a door, and a detailed window for the portal in the download pack.

In the next chapter you will learn how to make organic forms, oceanic surfaces, and terrain. You will populate your world with simple buildings and build a pier for your sloop.

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