O'Reilly logo

Blender 3D Basics by Gordon Fisher

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Time for action — introducing the three point lighting system

I've prepared a simple lighting rig. The model is a statue of Blender Foundation's Sintel. The rig has four layers. Layer 1 has the key light. Layer 2 has the fill light. Layer 3 has the back light. Layer 4 has Sintel, the camera, and an empty. Putting the lights on different layers lets you turn them on and off easily. Note that I have set up the 3D View as a QuadView window as discussed in Chapter 2, Getting Comfortable using the 3D View. This will let you adjust the lights in all axes without changing the windows:

  1. Open the file 6907_11_light test rig_Sintel.blend from your download pack.
  2. Press F12. Press Esc when you have finished looking at the image.

What just happened?

This rig has ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required