General workflow for detailing
As you do more modeling projects, you'll find that there are certain processes that you use very often. Here's a quick workflow for creating small mechanical details:
- Add the basic shapes.
- Do your "big" beveling to add curves.
- Do your "small" beveling on the sharp edges.
Next, we'll add some pipe-style detailingto our gun. Torus objects are fantastic for creating pipes.
Unlike other types of conduits (hoses, cables, ...