General workflow for detailing

As you do more modeling projects, you'll find that there are certain processes that you use very often. Here's a quick workflow for creating small mechanical details:

  • Add the basic shapes.

General workflow for detailing

  • Do your "big" beveling to add curves.

General workflow for detailing

  • Do your "small" beveling on the sharp edges.

General workflow for detailing

Next, we'll add some pipe-style detailingto our gun. Torus objects are fantastic for creating pipes.

Unlike other types of conduits (hoses, cables, ...

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