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Blender 3D Incredible Machines by Christopher Kuhn

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Summary

In this chapter, we looked at some unique aspects of modeling for Freestyle. There are a number of techniques that will work for other Blender projects that we can't use in Freestyle. There are also methods that only make sense in Freestyle. We looked at these different methods, then went on to build a basic robot for non-photorealistic rendering. In the next chapter, we'll add materials and lights, then explore the various Freestyle options to produce our final result.

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